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Jeht

Download|Screenshots on Moddb

Jeht is a modern deathmatch mod made when people were tired of deathmatch mods. With that in mind, it focuses on tight, fast gameplay rather than fancy showoff weapons, although those weapons are nothing to be scoffed at. Each has an primary and alternate fire, and has been worked and reworked until it fits perfectly into the mod, with just the right balance of inbalance to create the furiously paced deathmatch atmosphere that quake players have come to love.

The mod includes these features:

FrikbotX - If you want to play against computer opponents, these guys will gladly spar with ya. A meer impulse 100 will call forth an opponent for your fragging pleasure. Skills 0-3 fully supported in well-defined steps.

Random Map Rotation - If you want to use custom maps, instead of just dm1-6 over and over again, you can define your list in maps.cfg and tell the mod to automatically rotate through them in order, or randomly select one each time.

Rampages - Double Kill, Triple Kill, and Killing Spree are awarded to players who kill multiple enemies within a timelimit. Similar to Unreal Tournament.

Eight weapons to get the job done:

Weapon Description
Aux Fire Aux fire descriptoin
Machvin A strong and accurate machinegun that can battle with the best of them. It has a 60 round clip that can be eaten up quite fast, but it changes clips very quickly. Not bad at all for the starting weapon.
Heavy Machvin Fires a slower but more powerful projectile.
Rifle A weaker weapon that you only want to resort to when out of all other ammo.
Gremlin This weapon fires a powerful volley of hot spikes that will home in on any nearby targets. This weapon would be extremely powerful, but it is still experimental and not all its problems have been fixed. Using it will cause you to lose health and armor. It can't kill you, but it may harm you enough that someone else can.
Tri-barrel Shotgun Very powerful and a good fire rate. However, it uses up its clip very quickly so you'll have to reload quite often. It uses 3 shells per blast and can hold 15 shells at a time.
Reload Reload 3 shells into the clip.
Pulse Rifle Fires a continuous stream of slow moving but powerful pulses. Can do a great deal of damage to an enemy if it hits.
Shock Rifle Fires a deadly barrage of bullets that will bounce off walls.
Namek A rapid fire monster of a weapon that will wreak havok in a firestorm. It eats nails up quite quickly though.
Duel Shot Fires a duel shot at a lower fire rate, providing better accuracy.
Resonac Arbitor A deadly mortar that fires rapidly and with great precision. One can really tear it up with this weapon. The only downfall is it's seemingly endless delay before beginning to fire. Gotta plan ahead, and maybe just not ever stop firing... Be sure to hold the attack button until you're done.
Grenade Launches a grenade into the fray.
Rocket Launcher The player's best friend in a firestorm, the rocket launcher can really tear it up.
Railgun Takes a lot of precision but quite rewarding. Its fire rate leaves little to be desired.
Plasma Cannon Rapid fire bursts of pure energy to rip the living crap outta anything that gets in your way.
Flak Cannon Fires a cluster of extremely hot bullets that bounce and rebound off walls.

I like feedback, so feel free to send me any comments or complaints by e-mail.

More info on Moddb|Screenshots on Moddb